FRIDAY, MAY 18, 2012
image Where The Wild Things Are

Where The Wild Things Are was one of my favorite projects. Despite numerous development challenges and publisher changes, we had a great time bringing the book and film to life in the game world.

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Wednesday, 04 January, 2012 12:53

Gears of War 3

“This is the best execution yet of an idea that spawned one of the biggest modern franchises in all of gaming. What’s not to love?”Game InformerI worked as the Localization Audio Producer for Gears of War 3, including the DLC content, managing the dialog production for French, Italian, German, Spanish, LatAm Spanish and Japanese.

Sunday, 01 January, 2012 16:48

Where The Wild Things Are

Where The Wild Things Are

“Where the Wild Things Are is a prime example of how to make a good licensed video game.”NintendoWorldReport

I worked as composer and a sound designer on Wild Things, and sincerely enjoyed working on the project. Though troubled throughout development by folding publishers, design challenges, and aesthetic redesigns, the end product was moody, interesting, and fun for its target audience.

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Friday, 14 January, 2011 13:54

Kinect Disneyland Adventures

frontpage“Kinect Disneyland Adventures is without a doubt one of the best Kinect games ever made, and may top the list for many.”IGN I worked as the Localization Audio Producer for KDA, coordinating in-house and outsourced teams, as well as close collaboration with Frontier and Disney to bring the year’s most anticipated Kinect title to a global market.


Symbiotic Audio

We provide Music And Audio for games and interactive entertainment.